#pragma once
#include "YJKCmdWallLoopBase.h"

class YJKCmd%Class% : public YJKCmdWallLoopBase
{
	DECLARE_COMMAND(YJKCmd%Class%)

public:
	YJKCmd%Class%() {};
	~YJKCmd%Class%() {};

	virtual void CreateDlg();
	virtual void SetNoteString();	
	virtual void AppendElementOnWallLoop();

	//CYJKEntity* AddNewConstruct(int id, CString csConsName, double ez1, double ez2, bool bAddToDatabase = true);
};
